std::random_shuffle, std::shuffle
From Cppreference
Defined in header <algorithm>
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template< class RandomAccessIterator >
void random_shuffle( RandomAccessIterator first, RandomAccessIterator last ); |
(1) | |
template< class RandomAccessIterator, class RandomNumberGenerator >
void random_shuffle( RandomAccessIterator first, RandomAccessIterator last, |
(2) | (pre-C++11 version) (C++11 version) |
template< class RandomAccessIterator, class UniformRandomNumberGenerator >
void shuffle( RandomAccessIterator first, RandomAccessIterator last, |
(3) | (C++11 feature) |
Reorders the elements in the given range [first, last) such that each possible permutation of those elements has equal probability of appearance.
1) The random number generator is implementation-defined, the rand function may be used.
2) The random number generator is the function object r.
3) The random number generator is the function object g.
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[edit] Parameters
first, last | - | the range of elements to shuffle randomly |
r | - | function object returning a randomly chosen value of type iterator_traits<RandomAccessIterator>::difference_type in the interval [0,n) if invoked as r(n) |
g | - | function object returning a randomly chosen value of type UniformRandomNumberGenerator::result_type in the interval [g.min(), g.max()] if invoked as g() (intended to be used with uniform random number generators from the standard library) |
[edit] Return value
(none)
[edit] Complexity
linear in the distance between first and last
[edit] Equivalent function
First version |
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template<class RandomAccessIterator, class RandomNumberGenerator> void random_shuffle(RandomAccessIterator first, RandomAccessIterator last, RandomNumberGenerator&& r) { typename std::iterator_traits<RandomAccessIterator>::difference_type i, n; n = last - first; for (i = n-1; i > 0; --i) { std::swap(first[i], first[r(i+1)]); } } |
Second version |
template<class RandomAccessIterator, class UniformRandomNumberGenerator> void shuffle(RandomAccessIterator first, RandomAccessIterator last, UniformRandomNumberGenerator&& g) { typedef typename std::iterator_traits<RandomAccessIterator>::difference_type diff_t; typedef typename std::make_unsigned<diff_t>::type udiff_t; typedef typename std::uniform_int_distribution<udiff_t> distr_t; typedef typename distr_t::param_type param_t; distr_t D; diff_t n = last - first; for (diff_t i = n-1; i > 0; --i) { std::swap(first[i], first[D(g, param_t(0, i))]); } } |
[edit] Example
The following code randomly shuffles the integers 1..10
#include <random> #include <algorithm> #include <iterator> #include <iostream> int main() { std::vector<int> v = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10}; std::random_device rd; std::mt19937 g(rd()); std::shuffle(v.begin(), v.end(), g); copy(v.begin(), v.end(), std::ostream_iterator<int>(std::cout, " ")); std::cout << "\n"; }
Output:
8 6 10 4 2 3 7 1 9 5
[edit] See also
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generates the next greater lexicographic permutation of a range of elements (function template) |
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generates the next smaller lexicographic permutation of a range of elements (function template) |