next up previous contents
Next: 3.1 Modeling Considerations Up: Advanced Graphics Programming Techniques Previous: 2. About OpenGL

   
3. Modeling

Rendering is only half the story. Great computer graphics starts with great images and geometric models. This section describes some modeling rules and describes a high-performance method of performing Constructive Solid Geometry (CSG) operations.



 

David Blythe
1999-08-06