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7.1 Wireframe Models
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Advanced Graphics Programming Techniques
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6.21.10 Trade-offs Between 3D
7. Line Rendering Techniques
7.1 Wireframe Models
7.2 Hidden Lines
7.2.1 glPolygonOffset
7.2.2 glDepthRange
7.3 Haloed Lines
7.4 Silhouette Edges
7.5 Preventing Smooth Wide Line Overlap
7.6 End Caps On Wide Lines
David Blythe
1999-08-06