Prof. Soraia Raupp Musse
PUCRS - School of Technology - Graduate Course in Computer Science
Av. Ipiranga, 6681 - Building 32, Room 609, CEP 90619-900
Porto Alegre - RS - Brazil
Phone (office): +55 51 33538609
Fax: +55 51 33203621
[email protected]Scientific Information:
2023 (Book Chapter)
Grand Research Challenges in Games and Entertainment Computing in Brazil - GranDGamesBR 2020--2030. Editors: Santos, Rodrigo Pereira dos and Hounsell, Marcelo da Silva Springer-Verlag.
Chapter: Perceptual Analysis of Computer Graphics Characters in Digital Entertainment, Musse, Soraia Raupp and Molin, Greice Pinho Dal and Araujo, Victor Flavio de Andrade and Schaffer, Diogo Hartmann Muller and Brandelli, Angelo Costa. Interested? Click here2019
Emotion, Personality and Cultural Aspects in Crowds: Towards a Geometrical Mind 1st ed. 2019 Edition by Migon Favaretto, Rodolfo; Raupp Musse, Soraia; Brandelli Costa, Angelo Springer-Verlag.
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2017
Simulating Crowds in Egress Scenarios, 1st ed. 2017 Edition by Vinicius J. Cassol, Soraia R. Musse, Claudio R. Jung and Norman I Badler. Springer-Verlag.
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2013
Crowd Simulation, 2nd ed. 2013 Edition by Daniel Thalmann and Soraia R. Musse. Springer-Verlag.
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2007
Crowd Simulation, 1st ed. 20007 Edition by Daniel Thalmann and Soraia R. Musse. Springer-Verlag.
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Other Books (Chapters, Organization)
2016
Chapter: Quantitative Approach to Comparing Real and Synthetic Crowds In: Simulating Heterogeneous Crowds with Interactive Behaviors. Editors: Nuria Pelechano, Jan Albert, Mubassir Kapadia, Norman Badler. ISBN: 9781498730365
2010
V. Cassol ; MUSSE, S. R. . Simulando Multid�es: Aplica��es de Seguran�a e Entretenimento. In: I Simp�sio de Tecnologia de Informa��o do Noroeste do Estado do RS. (Org.). Simulando Multid�es: Aplica��es de Seguran�a e Entretenimento. : , 2010, v. 1.
2007
Proceedings of Computer Graphics International 2007. Daniel Thalmann and Soraia Raupp Musse.
Visual Computer - International Journal of Computer Graphics. 9. ed. Berlim: Springer, 2007. v. 1. 120p . THALMANN, Daniel (Org.) ; MUSSE, S. R. (Org.).
2006
Course Notes on Populating Virtual Environment with Crowds Eurographics 2006 Daniel Thalmann, Carol O Sullivan; Pablo de Heras.
2005
Handbook of Virtual Humans (Chapter of Groups and Crowd Simulation) Nadia Magnenat-Thalmann and Daniel Thalmann ISBC 0470-02316-3 John Willey 468 pages. 2005
2004
OSORIO, Fernando Santos ; MUSSE, S. R. ; SANTOS, Cassia T dos ; HEINEN, Farlei; BRAUN, Adriana ; SILVA, Andre Tavares da . Ambientes Virtuais Interativos e Inteligentes: Fundamentos, Implementa��o e Aplica��es Pr�ticas. In: Aline Andrade; Ana Teresa Martins. (Org.). Anais do SBC 2004: XXIV Congresso da Sociedade Brasileira de Computa��o. S�o Paulo: Tec Art Editora Ltda., 2004, v. 2, p. 239-288.
2003
SOUZA, Ielbo M L�bo de ; FOLLMANN, Jos� Ivo ; ALTHOFF, Fernando ; FRAGA, Dinor� ; SOETHE, Jos� Renato ; DREHER, Martin N ; FONSECA, Carlos ; ROCHA, Leonel Severo ; RODRIGUES, Lu�s Henrique ; RONCHI, Luiz Henrique ; LOBATO, Anderson Orestes C ; VIEIRA, Renata ; MOMBACH, Jos� Carlos ; MUSSE, S. R. ; SCHMITZ, Pedro Ign�cio ; BAVARESCO, Rosa Maria S . Transdisciplinaridade, Simula��o e Modelagem. In: Ielbo M. L�bo de Souza; Jos� Ivo Follmann. (Org.). Transdisciplinaridade e Universidade uma proposta em constru��o. S�o Leopoldo: Editora Unisinos, 2003, v. 1, p. 99-103.